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Johng Kahn
We're Happy In Wormhole Space
9
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Posted - 2016.04.30 15:18:14 -
[1] - Quote
Sooo ... good experience last night. Typical failed op backup plan for wormholers. Go roam null a few jumps out of boredom.
In the past finding and holding down a ratting carrier was like shooting fish in a barrel. A dictor or inty could either outrun or speed tank most any drone that was released from it's bay. Even with the lucky shot you would just move out and come back in while it was in the bubbles.
So we do the typical thing. 8 jumps out we find a target, Inty lands. " I got point but i need help NOW" ... I land in a dictor, Bubble up, pulse mwd , second bubble up, O.o is that fighter coming at me at mach 1. POP. 1 shot from a templar 1.
Now this was a standard fast fit hyperspacial duel MSE fit.
Subcaps land, start folding like gumby. Second dictor lands, drops bubble, POP gets 1 shot off grid by another templar 1 before he can even get out of his own bubble. (he was aligned out to warp asap seeing as how i just got smacked)
All initial tackle folds quickly before we can get proper reinforcements to even try to kill the carrier over the period of 10 minutes of landing ships on it.
Needless to say we had to back up and punt.
This will deffinatly make for a small gang taking down a ratter alot more interesting at least at first.
Any one else out there experience this with small gang carrier tackle? |
Johng Kahn
We're Happy In Wormhole Space
10
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Posted - 2016.05.01 13:54:16 -
[2] - Quote
You mean to web down the fighters? Possible but unlikely viable by the experience I had but if coordinated better maybe? idk. |
Johng Kahn
We're Happy In Wormhole Space
13
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Posted - 2016.05.05 12:12:09 -
[3] - Quote
Not a bad idea but i find most of my ratters in the rat sites so I would prob go with a jamgu... esp considering that the new carriers lock a frig in like 3 seconds so you may not live long enough to lock all the drones in a falcon. A pair of jamgu would prob be able to keep the fighters shut down and keep the dps off the offensive sub cap fleet. |
Johng Kahn
We're Happy In Wormhole Space
17
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Posted - 2016.05.07 14:57:15 -
[4] - Quote
Lol yep. That was the fight.
Where did I ever say a solo dictor needed to be able to kill a carrier? This was just a post citadel recount of my first encounter as tackle with the new carriers. A surprise to the least that a standard templar 1 could track and have speeds that it dose on top of the fact the carrier now locks frigs in like 3 seconds.
As for the fleet comp and such in those kills this was just a derp roam fleet intending to go a few jumps for whatever we found. There was a larger fleet inbound to help kill the carrier but never made it in time. Fight was over quickly. Had we not been trying to hold that carrier down in vein none of the other sub caps would have been lost.
I am not upset about the carrier changes at all. I rather like the fact that they are now able to better defend themselfs. This will make for much more challenging and fun carrier hunting. I honestly have no idea how everyone but the fast tackle where fit. I am new to this corp and not sure how most fit their stuffs. |
Johng Kahn
We're Happy In Wormhole Space
17
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Posted - 2016.05.07 20:03:24 -
[5] - Quote
Nice take on possible approach ! That sounds more viable then anything else i have heard for small gang. Finding a way to negate that amazing application they now have is defiantly key to be able to take them on.
My current ignorance as to the piloting of new carriers hurts my ability to come up with any good ideas. I do not have any carrier pilots myself.
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